Lantern Room
Lantern Room
A warm room with an old oak table and too many stories waiting to happen.
Campaign
Set direction, permissions, and table rules. Nothing here is permanent.
Permissions
Host is authoritative. Each player owns their character by default.
Table access
World notes
Character
You own identity, appearance, and notes. HP, AC, level, conditions, and location are controlled by the game/DM.
Party
Timeline
Who was where, what happened, and when. This same event log powers reconnect and catch-up.
Map & Draw
Sketch a room, clue, route, or battle map. Drawings are saved on your device and can be shared with the table.
Images & prompts
Upload or draw images locally. When the DM thinks art would help, it can suggest a polished prompt for any generator you prefer.
Settings
Visual and audio preferences live on this device. The DM can suggest atmosphere, but you stay in control.
Appearance
Tapping an effect enters local preview override. “Use DM effects” returns to the scene effects chosen by the DM.
Narration
AI Dungeon Master
Local data
Campaign state is stored in this browser. The public signaling service does not persist it.
Returning player pass
A Player Pass carries your stable local player ID and character draft to another device. Treat it like a private table credential.